
VibeWorks is a sound design application for creating complex emitters that are multi-timbral as well as dynamic. VRSonic's patented SoundNet sound animation technology enables the creation of highly dynamic, interactive audio sources. We call these audio models Vibes and they provide both a parametric as well as behavioral interface for dynamic control of the emitter.
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Vibes allow sound designers the capability to create audio replicas of any object (cars, helicopters, etc) by layering and mixing audio files, giving them spatial position, and assigning behaviors.
Random Sound Fields allow users to create atmospheric sounds such as birds or insects that can be sounded and positioned in space randomly with frequency defined by the user.
SoundNet is a graphic programming environments with twelve "nodes" or modules each serving a separate function. Nodes may be connected via patch chords to create pipelines for various applications.
Flock Controllers emulate spatial motions similar to those of bees, birds, etc and may be assigned to any emitter that requires life-like motion.
Scripts are user defined events applied to an emitter, Vibe, random sound field, sound net or flock controller.
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