
VibeWire's multichannel delivery system allows you to send up to twenty unfiltered, uncompressed audio sources at once across the local network with low latency. Its IP based transmission system ensures sample for sample precision to be received by any remote VibeWire enabled application.
Use VibeWire to send audio streams over your LAN to any SoundScape3D enabled application or hardware device including VibeStation, SoundSim Rack, or SoundSim Micro. You can also use VibeWire as an intercom by monitoring any one of the 20 channels being broadcast by other instances of VibeWire on remote machines.
VibeWire is based on the SoundScape3D audio engine and is fully
integrated with VibeStudio allowing sound designers to incorporate IP
based inputs seamlessly with local ASIO devices.
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